26.7 List of charms for artifact imbedding.
Healhand Hand of healing, to heal lost health. Reasonably effective.
Firebolt Aims a firebolt at an enemy in a specific direction.
Fireball Shoots a fireball, attacking everybody in an adjacent direction.
Handburn Touches an enemy with your magical item, boiling their blood.
Cloak Shrouds you or your target in a cloak of invisibility.
Werelight Calls forth a sprite of light from the under-deeps.
Firewall Conjures a wall of fire in a specific direction.
Traversal Traverses to a distant target after a set period of time.
Icewall Conjures a wall of ice in a specific direction to bar entry.
Blind Permanently blinds you or your enemy, preventing their sight.
Sight Restores sight to you, or one who is blind.
Hearing Restores hearing to you, or one who is deaf.
Deaf Permanently deafens you or your enemy.
Web Casts a web over your enemy, preventing their movement.
Pentacle Weaves a pentacle of protection about you. A potent defence.
Nullify Nullifies an assortment of enemy defences.
Shield Brings about a shield of arrow deflection about your person.
Levitate Causes you to levitate three feet into the air.
Antidote Cures you of many major afflictions and poisons.
Deflection Deflects the attentions of Farsight or a demonic sensor.
Revelation Reveals to you the presence of Farsight or demonic activity.
Compulsion Cast over an enemy and you can ORDER them to perform actions.
Sleep Forces your enemy to drift into the arms of Morpheus.
Teleport Creates a teleportation pill in your palm for later use.
Summon Summons a target from anywhere in the local area to you.
Blastdoor Cast it in a direction to blast open a locked door.
All of the above charms can be imbedded in items by anyone proficient enough in the Alchemy skill.
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