10.3 Brewing herbs and poisons for maximum effect.
Syntax: BREW <herb/poison> [<container]>
To brew a herb or poison you must be standing under cover. You need some firewood or kindling, a source of fire, a tankard or glass filled with liquid in which to place the herb/poison and sufficient skill at the Herbs or Poisons skill. If you specify a container then you will attempt to brew using the designated container from your inventory; otherwise specifying nothing will try to carry out the brewing using anything suitable you might be holding.
A brewed herb or poison affects an entire location in five to twenty second bursts. The pace of the brewed 'suffusion' of a locale is typically closer to twenty seconds between each suffusion than five, unless specialist set-up procedures are employed.
It will continue to affect the location until the herb/poison solution is spent - averaging out at ten 'brew-effects' and likewise increased in longevity by the application of certain advanced abilities.
NOTE: there is a one in twenty or one in thirty chance (depending on the circumstances of the brew) of the container being destroyed by the brewing process.
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