22.11 Boons, gifts from the Gods.
In a mortal's life he or she is likely to come into fairly regular contact with the deities of the land. Whether it be on a personal level, as an order member, or through guild or city patrons, via festivals, organised quests or even chance encounter - whatever the reason, successful navigation through the sea of relationships with Avalon's deities is pivotal to the well-being of your character. See HELP 22 for an index list from the section dealing with patronage and the gods.
One of the most useful gifts a deity is likely to bestow upon a favoured mortal is a divine boon. Boons are given out as a reward for particularly worthy deeds, and cover a diverse range of benefits. Some are specific to a god's realm, some to a particular alignment or restricted conditions of use. Most are single-use gifts, some can be used many times. No mortal knows the full extent of boons possible but below are half a dozen representative examples. Type BOONS to view a list of those bestowed upon your character and, should you find yourself fortunate enough to have a boon, type BOONS followed by its name to gain more information (such as syntax, method of use, scope, etc).
Some example boons:
"Wings" - gives you wings to fly to the sky, or to a player or CCC or city or guild, instantly, anywhere in Avalon.
"Tops" - allows one-off use of a tops command, insight into rankings and ratings across Avalon, hundreds of types.
"Globesight" - an Avalon day spent watching through the eyes of a chosen globe all that it witnesses.
"Footsteps" - an Avalon day whereon the heavy footsteps of marching legions are heard anywhere in the land so acutely as to reveal location, numbers, equipment, etc.
"Nethersight" - one-off details about the inhabitants, events and realworld interplay from the otherwise inaccessible netherworld.
"Resonance" - an Avalon timeperiod during which you are in-tune with all globe-staves, their roots and thus their impact on the land.
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