The Sorcerers
The Sorcerers Guild is the purest evil, founded to dominate and pillage. Its members train quickly in battle and the ways of death. It is Thakria's most loyal and proudest guild.
Introduction |
First Guildmaster's words |
Current Guildmaster's words
Professional skills |
Location
See prominent guildmembers.
Founded on the 30th of Agamnion 835 by Trekker,
the Sorcerers are located in Central West Thakria.
They have the profession of Sorcerer and the guild alignment is Evil.
The guild patron is Xanthe, the goddess of vengeance.
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Introduction:
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Those who choose to follow the profession of the Sorcerer are making a powerful, life-long choice. They are choosing personal ambition, domination of others, strength through routing of their enemies, and confrontation as the ideals of their lives. The Sorcerer offers no quarter and dispatches his enemy with ruthless precision. Often the Sorcerer is a sadist, delighting in the misfortunes and deaths of his enemies. However, there is another side to the coin. Sorcerers are hated by all but their own ranks. They are feared and often the target for attack from the righteous and good. Though it is said that the life of a Sorcerer is never a dull one, you should avoid this profession unless you are entirely sure that you wish to live such a selfish, evil life.
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Words of Trekker, first guildmaster:
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The Sorcerers are a loner breed, reliant on their own defiant souls to weather the sea of infidels, learn to utilise the great sorcerous arts and carve a path of mayhem through the land. It is no place for the weak or faint-hearted.
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Cadmus, current guildmaster
says the following about the guild:
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Those who choose to follow the profession of the Sorcerer are making a
powerful, life-long choice. They are choosing personal ambition, domination
of others, strength through routing of their enemies, and confrontation as
the ideals of their lives. The Sorcerer offers no quarter and dispatches his
enemy with ruthless precision. Often the Sorcerer is a sadist, delighting in
the misfortunes and deaths of his enemies.
However, there is another side to the coin. Sorcerers are hated by most but
their own ranks, often the target for attack from the righteous and good.
Though it is said that the life of a Sorcerer is never a dull one, you should
avoid this profession unless you are sure that you wish to live an evil life.
The Guild of Sorcerers was the first guild to be erected in the resurgence of
the northern city of Thakria. It was led in those days by the now legendary
figure of Trekker the Prestidigitator. The Sorcerers Guild is a collection of
evil-doers, hell-bent on domination of Thakria and destruction (whether open
or covert) of their enemies in Mercinae and Springdale.
They are allied with the goblin town and the cultists of Pangyron. Of
Sorcerers is demanded a certain sadism, a delight in the painful deaths of
their enemies. Often, although Sorcerers do not enjoy the same style of
brotherhood enjoyed by the other guilds and guild members are often bitter
rivals in the quest for power, a distinct guild loyalty is maintained
throughout.
In current times, the prestigious guild of sorcerers now heed the leadership of Ember; a fiercely passionate demon-warrior and a true testament to the powers of sorcery. Her capacity for creating mayhem and ruination among her foes is surpassed only by her intellect and devotion to her dark arts. Perhaps the youngest avalonian in history to have attained the power of Necromancy, Ember leads with an iron fist, demanding that those who seek a place in the Sorcerers display the same ruthlessness and drive
that she herself does.
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Guild specialist skills
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Skill
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Brief Description
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| Evocation |
Controlling the dark side of the spiritual world, the malevolent/harmful spirits.
| | Demonology |
Summoning forth demons from the netherworld to aid you in your quest for slaughter.
| | Stealth |
Concealing yourself, lurking in the shadows, disappearing from view.
| | Charming |
A smattering of standard mage charms and assorted spells.
| | Necromancy |
The pinnacle of sorcery, the skill of undead, vampyrism, inherent sorcerous might.
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Location:
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From the west of Thakria square head a short distance west again where the street thins into an alleyway and the Guild of Sorcerers is to your north.
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